Description
1. Fully rigged to do all kinds of actions.
2. Optimized & clean model topology that can be further subdivided for high detailed rendering. *
3. Only quads & tris are used.
4. Fully textured and materials applied.
5. 4096 x 4096 high resolution UV Unwrapped texture map.
6. Modeled to real world scale.
7. Eye blinking controlled by morph target, set up appropriately in all 3D applications.
*The original model is smoothened using Subdivision, which renders exactly like the preview images, yet preserving the original low mesh density like the wireframe preview. User only needs to crank up the subdivision to get a high poly & detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
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No special plugins needed.
Just load and animate!
All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.
MotionCow is the publisher of high-quality photorealistic 3D Models & we proudly stand behind all our products.
Contact us if you need help with our models.
© MotionCow