Description
Animations (frames)
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Neutral Pose: 0
Walk Cycle: 10-59
Run Cycle: 70-92
Stand In: 110-170
Stand Idle: 180-330
Stand OUT: 330-375
Grazing IN: 380-390
Grazing Idle: 390-690
Grazing Out: 670-700
Roar: 700-810
Features:
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1. Fully rigged to do all kinds of actions.
2. Optimized and clean model topology that can be further subdivided for high detailed rendering.*
3. Model contains polygons not more than 4 sides.
4. Fully textured and materials applied.
5. High UV unwrapped texture map of 4096 x 4096.
6. Besides the body and limbs, rig also controls eyes, ears, mouth and tail movements.
7. Morph targets also controls mouth opening and eye blink.
8. Inner mouth – teeth, gums and tongue are also accurately modeled.
9. Real world scale.
*The original model is smoothened using subdivision, which renders exactly like the high quality preview images, yet preserving the original low mesh density like the wireframe preview. User only needs to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
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No special plugins needed.
Just load and animate!
All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.
MotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products.
Contact us if you need help with our models.
© MotionCow