Description
Animation / Frames
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Walk Cycle: 10-66
Run Cycle: 80-104
Idle: 110-560
Drinking: 570-1000
Sitting: 1000-1300
Stand Up: 1300-1600
Features:
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1. Five loopable animations – Walk, Run, Idle, Drinking & Sitting. Total of 1600 frames.
2. Rigged with user friendly Controls to create all kinds of actions.
3. Optimized & clean model topology that can be further subdivided for high detailed rendering.*
4. Model contains polygons not more than 4 sides.
5. High resolution UV unwrapped Texture map of 4096 x 4096.
6. Blendshape controls eye blinking setup as slider.
7. Mane & tail fur are created using texture & opacity mapped faces – no fur plugin required.
8. Inner mouth – Teeths, gums & tongue are also accurately modeled.
9. Real world scale.
*The original model is smoothened using Subdivision, which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1). Users only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
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Unit of measurement: cm
Preview images are rendered in Maya using build-in Arnold Renderer.
No special plugins needed.
Just load and animate!
All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.
MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products.
Pls do not hesitate to contact us if you need help with our models.
© MotionCow